Dragan Maric - 3D Artist
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Resume:

Dragan Maric
draganmaric.weebly.com
artstation.com/neptunq
sketchfab.com/neptunq


E-mail: [email protected]
Skype: neptunq
Phone: +381 64 49 25 628
Address: Serbia, Novi Zednik, Radoja Vujosevica 51

Date of birth: 19.02.1981


3d Modeler  and Texture Artist
KEY QUALIFICATIONS 
  • 23 years of freelance in various areas of computer graphics
  • 3d Generalist but focused on Character art, sculpting, texturing for PBR, rigging to animation, and exporting to the game engine
  • Able to handle multiple tasks and a team player
  • Can work independently and self-direct
  • Unreal Engine 5, knowledge of Blueprints, and video games 
  • Continuous learning and staying up to date with trends in CG and games
  • Have good written and oral skills in English
EDUCATION
Faculty of Management Megatrend, Belgrade, Serbia - Bachelor of Business Management
High Technical School, Subotica, Serbia - Technician for Building Construction
EXPERIENCE
• March 2024 - April 2025 • FOX3D • Estonia
3d Artist – Modelling and texturing props
• April 2022 - June 2023 • Baya Dynamics • UK
3d Artist – Modelling furniture
• July 2018 - February 2022 • FOX3D • Estonia
3d Artist – Modelling and texturing props
• August 2017- July 2018 • Sculpting figurines for 3D print  • Serbia
3d Artist – Modelling and sculpting figurines in ZBrush and 3ds MAX
Duties & Activities: 
  • Modelling based on concept art and following it as closely as possible 

• October 2017 - July 2018 • Controlled Data, Inc • Pennsylvania
3d Artist and programmer – Modelling and programming a Windows application in Unreal Engine 4 for the gas industry in the US
Duties & Activities: 
  • Making a complete application 
  • Modelling, texturing, and  animation of mechanical parts,  
  • Programming a Windows application in Unreal Engine 4 using Blueprints
• May 2017- August 2017, • Crowded Room Studio • Novi Sad
3d Artist - Mobile Demo game about horse racing for a client from Dubai
Duties & Activities: 
  • Modelling, texturing, rigging, and animating horses and jockeys
  • UI elements, background graphics in menus
  • Working with programmers on importing assets to the Unity engine 
  • Refining textures and models of race stations and stables
• March 2017 - April 2017 • Bugatti • France
3d Artist – Optimising CAD yacht model for importing into Unity for deployment on iPad app.
Duties & Activities: 
  • Making sure to optimise the mesh for mobile apps, correcting texture issues, and setting up shaders in Unity
 May 2015 - March 2017 • BINCODE • Belgrade
3D Artist – mobile RPG game “SVAROG” 
 Duties & Activities: 
  • Modelling, rigging, texturing, and animations for characters 
  • Environment art 
September 2012 - June 2015 • Flying Beagle Ltd • Hong Kong
3d Artist – mobile RTS game “Colonies vs Empire” 
Duties & Activities: 
  • Modelling, rigging, texturing, and animations for characters 
  • Environment art  
  • Audio editing
June 2014 - May 2016 • Knossos Palace • Crete
3d Artist – 3d stereoscopic video presentation of Knossos Palace.  
 Duties & Activities: 
  • Modelling, rigging, texturing, and animations for characters 
  • Environment art   
  • Unreal Engine 4 production
SOFTWARE
  • Advanced user of 3ds MAX, Zbrush, Substance Painter, Unreal 5, Photoshop, Premiere

LANGUAGES
  • English: Advanced
  • Serbian/Bosnian/Croatian: native 
HOBBIES
  • biking,  hiking, swimming, yoga 
  • drawing, painting, making games, music production, guitar playing
  • games, movies, books
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  • 3d models
  • games
  • graphic design
  • drawings
  • resume
  • contact
  • misc
    • FlatEarth3D
    • Massive TD
    • Duck Shooting Gallery
    • Triangle Painter
    • ProvancaCards
    • Dice Roll Elite
    • Penaltis
    • Disco Strobe Light
    • Blocktober
    • ESP Trainer
    • ESP Trainer Premium
    • Infinite Color Match 3
    • Top Ball
    • ROTOMAZE
    • Sugar Slash TOU
    • ESP Trainer Free
    • Sugar Slash
    • RotomazeImage
    • Super White Mouse