Animated Characters for sale on Online Stores Unreal/Unity
Modeling for architectural visualizations
Characters for 3d print, various
Chests Fantasy PBR - pack for Unreal/Unity
RTS Fantasy Buildings pack for Unreal/Unity
Tubing Pack for Unreal 4
Saddle - 3D Model and textures
Egyptian room
Characters for 3d print
RPG Characters for "Svarog" mobile game
NanuBurger concept
Juice bar concept
Cleaning scanned models
Knossos Palace - visualization in Unreal Engine 5
Crabe Tank
Animals modeling in Rhino application
Icons are used for the game menu. The goal was to make it look rich and nice.
Milkshake machine rendering
Materials and renderings of the milkshake machine which is near production.
KulFun game assets
Commercial work for TBA game for iPad, and Android. I was working on buildings, foliage, and props, and animating humans and animals. Editing sounds also.
Kulcity game assets
Commercial work for KulFun, a game called KulCity for Facebook. I made around a hundred models for the game. I have to keep the style the same on all graphics. For this game, I made several animated humans, many vehicles, etc.
NAVTEQ low-poly buildings
Commercial work. I made about 120 buildings in two year period. I was provided with high-res photos and google maps coordinates of each building. My job was to build a model and make texture with limits (512 triangles and texture size 512*512px. These models are used for GPS in cars and are showing more important buildings. Later, for fun, I put many models in UDK and made a city scene.
Old House
I made this model to test my skills when I was applying for a job at one company. I was provided with image references and model restrictions.
Apartment visualization
Commercial work or ATI, an architectural firm from Italy. I made this from AutoCAD files imported in 3DS MAX. My job was to add materials, place furniture and render.
Fountain
I made this for Crysis mod, called Petrograd. Fountain was planned to be at the city level.