Chests Fantasy PBR - pack for Unreal/Unity
RTS Fantasy Buildings pack for Unreal/Unity
Tubing Pack for Unreal 4
Characters for 3d print
RPG Characters for "Svarog" mobile game
Juice bar concept
Cleaning scaned models
Knossos Palace - visualization in Unreal 4
Icons used for game menu. Goal was to make it look rich and nice.
Milkshake machine rendering
Materials and renderings of milkshake mashine which is near production.
KulFun game assets
Commercial work for TBA game for iPad, Android. I was working on buildings, foliage, props, animating humans and animals. Editing sounds also.
Kulcity game assets
Commercial work for KulFun, game called KulCity for facebook. I was made around hundred models for game. I have to keep style same on all graphics. For this game I was made several animated humans, many vehicles etc.
Navteq low-poly buildings
Commercial work. I was made about 120 buildings in two year period. I was provided with high-res photos and google maps coordinates of each building. My job was to build model and make texture with limits (512 triangles and texture size 512*512px. This models are used for GPS in cars and are showing more important buildings. Later, for fun, I put many models in UDK and maded city scene.
I was make this model as a test of my skills, when I was appling for job at one company. I was provided with image refferences and model restictions.
Commercial workf or ATI, architectural firm from Italy . I maded this from AutoCAD files imported in MAX. . My job was to add materials, place furniture and render.
I was made this for Crysis mod, called Petrograd. Fountain was planned to be in city level.